Same line of issues around defense drones I posted about here
viewtopic.php?f=192&t=460779&p=5221908#p5220148
Search found 1054 matches
- Wed, 17. Apr 24, 05:35
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [DUP][#144][7.00 Beta 2] Defence drone issues on player frigate
- Replies: 4
- Views: 83
- Thu, 11. Apr 24, 21:52
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [Beta 7.00 B1][BUG] Large Ships Jumping Around
- Replies: 4
- Views: 102
Re: 7.00 BETA BUG wierd teleport
Same issue I reported here with a save that may be able to reproduce it https://forum.egosoft.com/viewtopic.php?f=192&t=461064&p=5221335#p5221335 It seems to happen for me when I am getting close to other ships, note I am using the Erlking so my go to is nearly ramming the enemy and then trying to h...
- Thu, 11. Apr 24, 03:01
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#1918][7.00 B1][BUG?] Xenon M Corvette 2 and M Figther Engines Are Hittable
- Replies: 5
- Views: 284
Re: [7.0 Beta] Bug Report: B Frozen in eject animation
Same issue about them stopping and being frozen, but their engines light on fire for me, even though they aren't supposed to, have you seen this?
My issue for reference:
viewtopic.php?f=192&t=460786
My issue for reference:
viewtopic.php?f=192&t=460786
- Thu, 11. Apr 24, 02:58
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#144][Beta 7.00 B1][BUG] Defense Drones Disappear After Not Lifting Off From Firgates
- Replies: 4
- Views: 128
Re: [7.0 Beta 1] Drones don't work when in Escort role (Save)
Ran into the same issues here:
viewtopic.php?f=192&t=460779
viewtopic.php?f=192&t=460779
- Tue, 9. Apr 24, 06:52
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#1918][7.00 B1][BUG?] Xenon M Corvette 2 and M Figther Engines Are Hittable
- Replies: 5
- Views: 284
Re: [#1918][7.00 B1][BUG?] Xenon M Corvette 2 and M Figther Engines Are Hittable
Here is a save where there should be a number of B to attack
https://www.dropbox.com/scl/fi/bfwi3fjt ... 8783k&dl=0
https://www.dropbox.com/scl/fi/bfwi3fjt ... 8783k&dl=0
- Tue, 9. Apr 24, 06:51
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [Beta 7.00 B1][BUG] Large Ships Jumping Around
- Replies: 4
- Views: 102
[Beta 7.00 B1][BUG] Large Ships Jumping Around
I don't have a really good way of reproducing this, but given a hectic enough fight this will seem to happen. If you have enough ships attacking a large target, like a I or a Ravager it will sometimes blink out of existing and then pop back in near by. Sometimes behind your ships. This happened to m...
- Tue, 9. Apr 24, 05:10
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#144][Beta 7.00 B1][BUG] Defense Drones Disappear After Not Lifting Off From Firgates
- Replies: 4
- Views: 128
Re: [Beta 7.00 B1][BUG] Defense Drones Disappear After Not Lifting Off From Firgates
Note this happens when set to escort.
- Tue, 9. Apr 24, 05:09
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#1918][7.00 B1][BUG?] Xenon M Corvette 2 and M Figther Engines Are Hittable
- Replies: 5
- Views: 284
Re: [#1918][7.00 B1][BUG?] Xenon M Corvette 2 and M Figther Engines Are Hittable
Anytime I attack them the engines start smoking and flaming and then the ship stops.
But your right the engine connections don't need unhittable to not be destroyed looking at other m ships.
Could this just be the Xenon bail bug with these ships then?
But your right the engine connections don't need unhittable to not be destroyed looking at other m ships.
Could this just be the Xenon bail bug with these ships then?
- Fri, 5. Apr 24, 08:13
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#1918][7.00 B1][BUG?] Xenon M Corvette 2 and M Figther Engines Are Hittable
- Replies: 5
- Views: 284
[#1918][7.00 B1][BUG?] Xenon M Corvette 2 and M Figther Engines Are Hittable
Unlike all other M ships their engines can be destroyed. xml entries found below. assets\units\size_m\ship_xen_m_fighter_01.xml <connection name="con_engine_01" tags="engine medium platformcollision standard "> assets\units\size_m\ship_xen_m_corvette_02.xml <connection name="con_engine_01" tags="eng...
- Fri, 5. Apr 24, 06:42
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#144][Beta 7.00 B1][BUG] Defense Drones Disappear After Not Lifting Off From Firgates
- Replies: 4
- Views: 128
[#144][Beta 7.00 B1][BUG] Defense Drones Disappear After Not Lifting Off From Firgates
The drones come up and the platform stops, then the drones do nothing. They seem to despawn after a while from the dock. Larger ships do not appear to have this problem with their defense drones. Save: https://www.dropbox.com/scl/fi/78cs5mm998uzhnzz3eeys/save_010.xml.gz?rlkey=9jglkv7rl7ti5i6bfr91k4e...
- Thu, 13. Jul 23, 05:27
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Repair/upgrade presets all remove main battery guns (6.20 508755) - Currently expected.
- Replies: 4
- Views: 271
Re: Repair/upgrade presets all remove main battery guns (6.20 508755)
Can confirm this is existing behavior from at least 2.0 Had this same issue when I claimed the Oddy in the mine field. Honestly it’s surprising behavior that if the shipyard has no equipment for a slot that has existing equipment that it would remove it. Better to just let the existing equipment be....
- Wed, 12. Jul 23, 19:37
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [6.20 Beta 1 HF1] Excessive Build up of fleets
- Replies: 2
- Views: 394
Re: [6.20 Beta 1 HF1] Excessive Build up of fleets
They dispersed and started attacking MIN assets in my long standing game.
- Fri, 17. Mar 23, 06:11
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [Feedback]Defend Position Feedback
- Replies: 44
- Views: 4543
Re: [Feedback]Defend Position Feedback
Verified that B6 fixed my issue too!
- Mon, 13. Mar 23, 22:35
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [Feedback]Defend Position Feedback
- Replies: 44
- Views: 4543
Re: [Feedback]Defend Position Feedback
Defend Position anchor and ships get out of sync Steps to reproduce 1. Set Position Defense 2. Save 3. Reload 4. If you change the anchor for position defense the ships in the group don't sync and they stay at the old position. If you give the group a new order like attack target, after they are don...
- Mon, 13. Mar 23, 19:56
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [FEEDBACK][6.0 BETA] SSE 4.1 makes my CPU sad
- Replies: 24
- Views: 1444
Re: [FEEDBACK][6.0 BETA] SSE 4.1 makes my CPU sad
For anyone wondering about an easy way to see this information.
CPU-Z shows which instructions your Processor has enabled. At the bottom of the Processor area under CPU.
CPU-Z shows which instructions your Processor has enabled. At the bottom of the Processor area under CPU.
- Wed, 8. Mar 23, 16:28
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [FEEDBACK][6.0 BETA] SSE 4.1 makes my CPU sad
- Replies: 24
- Views: 1444
Re: [FEEDBACK][6.0 BETA] SSE 4.1 makes my CPU sad
Almost forgot Intel 10900k
- Wed, 8. Mar 23, 15:47
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [FEEDBACK][6.0 BETA] SSE 4.1 makes my CPU sad
- Replies: 24
- Views: 1444
Re: [FEEDBACK][6.0 BETA] SSE 4.1 makes my CPU sad
70 FPS to 55 FPS here
Also FPS is a lot more all volatile.
Also FPS is a lot more all volatile.
- Thu, 9. Feb 23, 23:02
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [6.0 Beta 2] Defense drones catapulting out of station
- Replies: 7
- Views: 266
Re: [6.0 Beta 2] Defense drones catapulting out of station
Could this be related to the issue I posted where sometimes loading into a spacesuit causes the spacesuit to get flung across the map?
viewtopic.php?f=192&t=451562&p=5158697#p5158697
viewtopic.php?f=192&t=451562&p=5158697#p5158697
- Thu, 9. Feb 23, 23:00
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#419][6.00 Beta 2] Impossible 90° exit by M ships entering sector OOS
- Replies: 4
- Views: 467
- Thu, 9. Feb 23, 22:59
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [RES][6.0 Beta 2] guidance path on the map not update
- Replies: 5
- Views: 154