Search found 24537 matches
- Sun, 5. May 24, 14:08
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Strange problem with resource identification. (v. 7.00 beta 530710 - no mods)
- Replies: 3
- Views: 94
Re: Strange problem with resource identification. (v. 7.00 beta 530710 - no mods)
So are these probes you are dropping showing useful resource densities for the one you want? OK and just a probably silly suggestion to make sure that your L miners still have mining/scoop drones of the necessary type. They can be lost or wander off during gameplay, especially when you are IS with t...
- Sun, 5. May 24, 14:02
- Forum: X4: Foundations - Technical Support
- Topic: Sometimes ships i pilot go through the highway instead of connecting.
- Replies: 2
- Views: 21
Re: Sometimes ships i pilot go through the highway instead of connecting.
It's likely a collision detection problem where the highway collision boundary is reached between displayed frames where fps is temporarily not high (hence inconsistencies) - especially evident when going through vertically from above or below because the highway is a ribbon with length and width bu...
- Sun, 5. May 24, 13:04
- Forum: X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support
- Topic: Out Of System Combat
- Replies: 1
- Views: 20
Re: Out Of System Combat
I believe that avoiding sectors with known hostiles is a facility only done by Level 5 CLS pilots (Dealers) or above. If you did not wish them to avoid those sectors then lower level CLS pilots should do the trick - but with obvious risks and other limitations. Clearing pirate infestations and encou...
- Sun, 5. May 24, 12:55
- Forum: X4: Foundations
- Topic: Poll-Suggestion: Put the "jet engine flame" that the boost uses onto travel drive.
- Replies: 4
- Views: 57
Re: Poll-Suggestion: Put the "jet engine flame" that the boost uses onto travel drive.
The effect should only be there while still accelerating and not when the ship has reached steady speed in any travel mode.
- Sun, 5. May 24, 12:49
- Forum: X4: Foundations
- Topic: What is the most fustrating experience u constanty get by playing this game..
- Replies: 44
- Views: 1003
Re: What is the most fustrating experience u constanty get by playing this game..
... but then some player will mod in a proton beam weapon of the Ghostbusters type (the Astrid turret fire effect is a good choice for this) and demand to be able to freeze the 'ghosts' in place. Let's just hope they don't cross the beams or the X4 galaxy is doomed.
- Sun, 5. May 24, 01:04
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Strange problem with resource identification. (v. 7.00 beta 530710 - no mods)
- Replies: 3
- Views: 94
Re: Strange problem with resource identification. (v. 7.00 beta 530710 - no mods)
Resources are allocated by an algorithm in the starting map with default available resource density values relating to specific cubes of 3D volume in the sector. Resource probes give values of both the current and default (max) resource densities calculated across the cube they are in and the direct...
- Sat, 4. May 24, 14:03
- Forum: X4: Foundations
- Topic: [Poll]Should Existential Crisis be optional?
- Replies: 46
- Views: 900
Re: [Poll]Should Existential Crisis be optional?
Spliting hairs a bit, but it somewhat depends upon which dictionary you consult for that adjective: https://dictionary.cambridge.org/dictionary/english/existential Extentialism might indeed be the philosophy (noun) that the adjective is relating back to. Either way, I stand by the crisis trigger sug...
- Sat, 4. May 24, 09:58
- Forum: X4: Foundations - Technical Support
- Topic: Game has problem with memory
- Replies: 4
- Views: 144
Re: Game has problem with memory
Not necessarily involved here but you can update your WHQL Nvidia graphics driver from 31.0.15.4633 dated 6 Dec 2023 to 31.0.15.5222 dated 11 Apr 2024. It may also be that your SoundBlaster sound driver from 2019 can be updated. Unfortunately your DxDiag does not give Windows Error Reports that may ...
- Sat, 4. May 24, 09:33
- Forum: X4: Foundations
- Topic: [Poll]Should Existential Crisis be optional?
- Replies: 46
- Views: 900
Re: [Poll]Should Existential Crisis be optional?
The game mechanic is called Existential Crisis - let's see what existential means: "Relating to a philosophy (= system of ideas) according to which the world has no meaning and each person is alone and completely responsible for his or her own actions." I would contend that, by definition, this cris...
- Fri, 3. May 24, 15:33
- Forum: X4: Foundations - Technical Support
- Topic: Game has problem with memory
- Replies: 4
- Views: 144
Re: Game has problem with memory
With no information provided, I doubt that you will get much more than speculation. Links to Dump files and a DxDiag showing related Error Reports would all help.
- Thu, 2. May 24, 11:56
- Forum: X4: Foundations
- Topic: What is the most fustrating experience u constanty get by playing this game..
- Replies: 44
- Views: 1003
Re: What is the most fustrating experience u constanty get by playing this game..
@ Ragnos28: This thread asks for players' opinions and that is what Falcrack gave. There was no need at all for you to get personal about it and potentially derail the thread.
@ Falcrack: Dealt with and no need to respond further in defence.
@ Falcrack: Dealt with and no need to respond further in defence.
- Wed, 1. May 24, 22:43
- Forum: X4: Foundations
- Topic: What is the most fustrating experience u constanty get by playing this game..
- Replies: 44
- Views: 1003
Re: What is the most fustrating experience u constanty get by playing this game..
Some things that have sometimes made me excessively frustrated with the game were to do with watching player-owned drones IS (for once it's not directly that they are slow). Repair drones that launch during combat (with no player control possible) and either get slaughtered in the crossfire, inhibit...
- Wed, 1. May 24, 15:42
- Forum: X Trilogy Universe
- Topic: [X2] CTD when viewing specific objects?
- Replies: 4
- Views: 635
Re: [X2] CTD when viewing specific objects?
Make sure that your game already has all the X2 patches applied in the release by GOG as 1.4 added in some changes to benefit x64 users. What version does your game say it is?
- Wed, 1. May 24, 15:32
- Forum: X4: Foundations - Spoilers
- Topic: Fate of Arcadian Endeavour
- Replies: 4
- Views: 2678
Re: Fate of Arcadian Endeavour
@ MrKiller: This is an oldish thread and your post doesn't even seem to be related to the thread topic.
- Wed, 1. May 24, 15:28
- Forum: X4: Foundations
- Topic: X-TRA POLLS Round #4 | Which is your favourite race of the playable races?
- Replies: 19
- Views: 770
Re: X-TRA POLLS Round #4 | Which is your favourite race of the playable races?
Definitely the Split; they initially need so much help to survive their own internal feuds and the attacks of hostile neighbours and Xenon. Once safely established though (and post Split plot decisions) they are so much fun to role-play in mid to late game. Also their ships seem to fill all my needs...
- Mon, 29. Apr 24, 19:42
- Forum: Off Topic English
- Topic: The New Rant Thread
- Replies: 11
- Views: 874
Re: The New Rant Thread
New rant - car hire using a 3rd party verification tool. Wanted to hire a bigger car to take family in comfort up to Scotland for a family wedding. All pre-requested and but went into the hire place to confirm and show licence. Was told, in front of others waiting, that I had failed the 3rd party ve...
- Mon, 29. Apr 24, 11:51
- Forum: X4: Foundations - Technical Support
- Topic: 6.20 Erlking Travel Drive not working - Solved/Request for QoL fix
- Replies: 7
- Views: 159
Re: 6.20 Erlking Travel Drive not working
Aaah! Yes mine does have Flight Assist software. If that's the problem then it would nice if either it came fitted, or you had a hint saying it was missing when you try to traveldrive. Interestingly, the in-game encylopaedia entry for Flight Assist software does not mention that it is needed for tra...
- Sun, 28. Apr 24, 23:39
- Forum: X4: Foundations - Technical Support
- Topic: 6.20 Erlking Travel Drive not working - Solved/Request for QoL fix
- Replies: 7
- Views: 159
Re: 6.20 Erlking Travel Drive not working
I had a look at the save and can confirm the save issue in my vanilla 6.20 too. I don't have that problem with my own Erlking. I checked it for stuck/embedded rocks or deployables (which is a fairly common cause of traveldrive blocking) but cannot see any on map or suit fly-by. I even checked the fr...
- Sun, 28. Apr 24, 10:28
- Forum: Off Topic English
- Topic: Russia-Ukraine War
- Replies: 4663
- Views: 245644
Re: Russia-Ukraine War
Both sides have tended to show off their equipment captures at one time or another. I suspect this is more for internal reasons rather than others.
- Sun, 28. Apr 24, 10:19
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Xenon are trying to assimilate me
- Replies: 3
- Views: 193
Re: Xenon are trying to assimilate me
A link to a vanilla save where the issue applies would be needed for the devs to investigate further.