Why am I reminded of the Lumberjack song from Monty Python...Joubarbe wrote:♫ In Canadaaaaaaaaaa ♫
Search found 2034 matches
- Mon, 21. Jul 14, 12:29
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
- Sun, 20. Jul 14, 04:53
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD]Battlestar Galactica X3ap[14/11/13]
- Replies: 822
- Views: 114630
- Sun, 20. Jul 14, 04:51
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
- Sat, 12. Jul 14, 04:45
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
I have been away from X3 for a number of years so forgive me if this is something that should be easily known. There are a couple scripts that I would like to use along side this, scripts are generally pretty safe with just about anything right? Generally yes, but LU changes nearly every aspect of ...
- Tue, 8. Jul 14, 04:56
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Advice on mods
- Replies: 29
- Views: 1377
@Litcube: You honor me with you presence here. That being said; I did actually spend hours reading the wiki, and followed the instructions to the best of my ability. However my skills in life tend towards fixing people not computer games. It is entirely possible the i messed somewhere. @Burg: Actua...
- Mon, 7. Jul 14, 17:28
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
I'll check out Kingdom End now for possible lag. Will test on both PC's :) EDIT: Known issue with Stock Exchange... Can't reproduce. I couldn't reproduce it on the 3930K machine either. Will double check on the AMD machines though I think it'll be the same result. Jack08 mentioned it could be the s...
- Mon, 7. Jul 14, 06:29
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [Mod-AP][In-Dev] X-Timelines: The Syndicate
- Replies: 780
- Views: 114053
- Sat, 5. Jul 14, 00:24
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Split - same
- Replies: 0
- Views: 182
- Thu, 3. Jul 14, 20:24
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Idea for a couple of mods...
- Replies: 12
- Views: 422
Agreed! This is the main reason I suggested the armour mod. Does no-one have any way deal with this problem aside from Litcube's mod? (I finally have my XRM +a dozen minor scripts and things working perfectly, and don't want to start a new game now.) Trust me give LU a try (no need for lots of extr...
- Wed, 2. Jul 14, 04:48
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
- Sun, 15. Jun 14, 18:45
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
- Fri, 13. Jun 14, 16:38
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
- Sat, 17. May 14, 13:37
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
Is CAG/OK Traders functionality included in LU? CAG needs a compatibility patch. OKTraders works fine Additionally, Litcube has some great functionality incorporated already with the Station and Dock agents Yes, I noticed the station and dock agent software in the equipment docks, but I am not sure...
- Tue, 13. May 14, 20:23
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
Well, Yaki Armada and Pirate Guild add additional buzz to the universe. Of course you don't "need" it, but it looks like a great addition to Phanon and OCV gameplay-wise to me. Isn't one of the points of this mod to make the universe less static? Stuff like Improved Kha'ak, LIFE, Pirate Guild and Y...
- Tue, 13. May 14, 14:50
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
Explorer Command Software can only be found at NMMC HQ in PTNI Headquarters at least according to Scorp's Map in my game. I'm trying Yaki Armada and Pirate Guild - no problems so far. Something very minor but slightly odd - I've got two Argon Trading Stations in Black Hole Sun, and I've just seen t...
- Mon, 12. May 14, 16:05
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
Regarding compatability with scripts and mods: I've read through the wiki page and it's fantastic! Since your goal is to make the game livelier (OCV and Phanon), is Shush's LIFE script compatible with the mod? It sounds like a perfect addition to it. I've never installed that package before, so I w...
- Mon, 12. May 14, 08:22
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1395100
- Mon, 12. May 14, 08:20
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD - UI AP/TC] Gold HUD v1 2016 - 11/05/16
- Replies: 145
- Views: 68214
- Fri, 21. Feb 14, 06:54
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [Mod-AP][In-Dev] X-Timelines: The Syndicate
- Replies: 780
- Views: 114053
- Mon, 17. Feb 14, 22:08
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: X AP: HD Textures ?
- Replies: 3
- Views: 562
LOL, nearly all textures in AP are pretty low res, just fly up to any cap ship at close range and you can see ;) With the larger gfx RAM technically having HD textures wouldn't be much of an issue, especially as the game uses pretty much nothing when it comes to GPU usage. However making an HD textu...