Search found 3401 matches

by killerog
Sun, 16. Mar 14, 21:02
Forum: X Rebirth - Scripts and Modding
Topic: [WIP]BSG Mod (BSG In game :) )
Replies: 31
Views: 5215

Hello, haven't been around for a good few weeks, busy at work and terrible internet at home has meant I haven't really been able to get on here. I still have the tutorial on my desktop not finished I may have a look at finishing it again but I need to figure out a problem that I couldn't last time (...
by killerog
Sun, 26. Jan 14, 12:17
Forum: X Rebirth - Scripts and Modding
Topic: ICO_hr's shenanigans
Replies: 17
Views: 953

Split as you asked nicely :)
by killerog
Sun, 26. Jan 14, 12:15
Forum: X Rebirth - Scripts and Modding
Topic: [WIP]BSG Mod (BSG In game :) )
Replies: 31
Views: 5215

I have a tutorial that's I've started, I just haven't got around to finishing it yet.
by killerog
Thu, 16. Jan 14, 14:35
Forum: X Rebirth - Scripts and Modding
Topic: [WIP]BSG Mod (BSG In game :) )
Replies: 31
Views: 5215

That's fine :)

Like I said no real rush, game is still broken to hell anyway.
by killerog
Thu, 16. Jan 14, 14:04
Forum: X Rebirth - Scripts and Modding
Topic: [WIP]BSG Mod (BSG In game :) )
Replies: 31
Views: 5215

Been busy the last week or so, so not had time to do much. I do have a draft of a guide written explaining how I got the ship in game, I just need to figure out an error i am getting, touch it up a bit and ill release it. Yeh I did think of that but I think ill just wait till _arc updates his tool. ...
by killerog
Tue, 7. Jan 14, 23:21
Forum: X Rebirth - Scripts and Modding
Topic: [WIP]BSG Mod (BSG In game :) )
Replies: 31
Views: 5215

Now you mention it i do have........
by killerog
Sat, 4. Jan 14, 13:31
Forum: X Rebirth - Scripts and Modding
Topic: [WIP]BSG Mod (BSG In game :) )
Replies: 31
Views: 5215

Had a few thoughts on this last night. Thinking that I may use this as a sort of quickish test mod. That anyone is able to help with just so we can see what the game can do in a small complete conversion. Idea: -Number of completely empty zones - remove everything of the current game. -Only way to g...
by killerog
Sat, 4. Jan 14, 13:26
Forum: X Rebirth - Scripts and Modding
Topic: [Tool] .xmf/.xac <-> .dae converter
Replies: 185
Views: 99929

Your latest version has indeed fixed the textures UVS as well as the smoothing group problem :)

Ill start writing a tut now for everyone else.

Edit Currently got a 9 page word document on how to add ships into the game. Hopefully ill have a very unfinished version out tomorrow sometime.
by killerog
Sat, 4. Jan 14, 00:37
Forum: X Rebirth - Scripts and Modding
Topic: [Tool] .xmf/.xac <-> .dae converter
Replies: 185
Views: 99929

That's my understanding of it at the moment, and its fine. Thought I would just ask :)

Ill take a look at the .xac side of things as well at the weekend but my main focus will be ships station. What I am used to modelling. But I will test it none the less.
by killerog
Sat, 4. Jan 14, 00:08
Forum: X Rebirth - Scripts and Modding
Topic: [Tool] .xmf/.xac <-> .dae converter
Replies: 185
Views: 99929

Simply amazing arc_ , have a digital beer and cookie :) Ill try it out tomorrow and get that BSG up to scratch, then if all goes well ill write a quick tut on getting a ship in game and textured. Ill update it as I/other figure stuff out and this tool gets updated :). Ill be nice like that :O One th...
by killerog
Wed, 1. Jan 14, 19:10
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD]Battlestar Galactica X3ap[14/11/13]
Replies: 822
Views: 114630

As MilesRS has said the X rebirth mod is mine alone and I have no idea how far I am going to take it yet. Has nothing to do with this mod apart from having my name in both at the moment.
by killerog
Wed, 1. Jan 14, 13:56
Forum: X Rebirth - Scripts and Modding
Topic: [Tool] .xmf/.xac <-> .dae converter
Replies: 185
Views: 99929

Was looking at those files thinking along the same lines as you which is nice :) Looking at the units_size_l_hydrogen_collector file as its what I am most used to, it has the weapons defined in its .xml file : <connection name="connection_jumpdrive01" group="group02 " tags="jumpdrive_small "> <offse...
by killerog
Wed, 1. Jan 14, 13:54
Forum: X Rebirth - Scripts and Modding
Topic: [WIP]BSG Mod (BSG In game :) )
Replies: 31
Views: 5215

In time there is no reason why not. But first things first I plan on making this ship AI only.
by killerog
Wed, 1. Jan 14, 00:00
Forum: X Rebirth - Scripts and Modding
Topic: [Tool] .xmf/.xac <-> .dae converter
Replies: 185
Views: 99929

Im using the XU_masstraffic shader, same one ego use on lots of things.

Here is the extension zipped up: http://sbmod.co.uk/Mod_Downloads/SBMod_Test.zip
by killerog
Tue, 31. Dec 13, 23:51
Forum: X Rebirth - Scripts and Modding
Topic: [Tool] .xmf/.xac <-> .dae converter
Replies: 185
Views: 99929

That's the next thing on my list to find out over the next few days. But I should now start drinking and care that's its almost next year :roll:
by killerog
Tue, 31. Dec 13, 20:32
Forum: X Rebirth - Scripts and Modding
Topic: [Tool] .xmf/.xac <-> .dae converter
Replies: 185
Views: 99929

Hmm problem seems to still be there, heres a pic, as you can see the badge is fine and so are parts of the main ship. There are only two uv per lod. One for the badge and one for the main hull. http://i45.photobucket.com/albums/f60/killerog/screen_2013-12-31_19-28-42_zps4e223051.jpg Im going to try ...
by killerog
Tue, 31. Dec 13, 20:23
Forum: X Rebirth - Scripts and Modding
Topic: [Tool] .xmf/.xac <-> .dae converter
Replies: 185
Views: 99929

Thanks :) Ill give it a try now and report back. Test my new 290 out as well that ive just fitted.
by killerog
Tue, 31. Dec 13, 19:56
Forum: X Rebirth - Scripts and Modding
Topic: [WIP]BSG Mod (BSG In game :) )
Replies: 31
Views: 5215

Smoothing and texture problems. Looks different in 3dsmax so its either a bug in the tool or something that needs doing in 3dsmax before exporting. You can see all the smoothing is messed up, as its a X3 model I expect there to be something different between the two engines I need to do. Let the fun...
by killerog
Tue, 31. Dec 13, 19:07
Forum: X Rebirth - Scripts and Modding
Topic: [WIP]BSG Mod (BSG In game :) )
Replies: 31
Views: 5215

[MINE]
by killerog
Tue, 31. Dec 13, 19:06
Forum: X Rebirth - Scripts and Modding
Topic: [WIP]BSG Mod (BSG In game :) )
Replies: 31
Views: 5215

[WIP]BSG Mod (BSG In game :) )

Well as I have mentioned a few times I planned to move over to this game and add at least the BS Galatica to the game, as I have made a start here is a nice picture: http://i45.photobucket.com/albums/f60/killerog/Untitled-1_zps8cf9fa82.jpg Plenty more to come as I carry on playing around with the ga...

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