Search found 979 matches
- Mon, 29. Feb 16, 03:24
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
Thanks for making it in the first place. Maybe you could have a look at your backups and see if you find the XTra Ship and Station pack for X3AP? As you may or may not have noticed, hosting at thexuniverse.com or thexuniverse.us went offline some time ago and we were only able to provide altnerativ...
- Sun, 3. Jan 16, 11:34
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
Coming back in here after 3 and half years since the last update, I am genuinely surprised that there is still an interest in this mod. Glad to see the fruits from all that hard work still put to good use after all this time. Anyway, for those wondering when will I eventually come back to this and f...
- Wed, 24. Dec 14, 02:24
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
- Tue, 23. Dec 14, 15:54
- Forum: X Rebirth Universe
- Topic: Sul Typhoon Frigate.. missing bit.
- Replies: 1
- Views: 237
- Sun, 14. Dec 14, 02:28
- Forum: X Rebirth - Scripts and Modding
- Topic: [MOD] Player Shipyards and more
- Replies: 452
- Views: 49954
- Fri, 18. Jul 14, 08:42
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
@Stargazzer: A bit difficult to imagine with a text description like that, a quick pencil sketch would explain it clearer I think. @Kantaro: I think vanilla AP hardcoded the Valhalla that way so it won't fly through gates, I really don't know how to fix that. @-pault193-: Yeah they're separate ships...
- Tue, 15. Jul 14, 17:07
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
Double posting :oops: OTAS M1 Atlas (because I couldn't find the name Olympias in the text file) Designated as a Battle-Carrier this advanced warship was built to complement the OTAS Daedalus Destroyer. It can put up a fight against ships equal in its class but simulation results advise fleet comman...
- Tue, 15. Jul 14, 03:48
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
- Mon, 14. Jul 14, 18:43
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
- Mon, 14. Jul 14, 17:05
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
Spanking new Yaki Fleet terrorizing Argon space. M1 Hoshi Class Carrier http://i1086.photobucket.com/albums/j449/Medes86/th_YakiHoshi.jpg M2 Akuma Class Destroyer http://i1086.photobucket.com/albums/j449/Medes86/th_YakiAkuma.jpg M7 Akurei Class Frigate http://i1086.photobucket.com/albums/j449/Medes8...
- Sun, 13. Jul 14, 18:15
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
Whoops, didn't realize Yaki already had a TL. Model replacement then. Yaki TL Ryu http://i1086.photobucket.com/albums/j449/Medes86/th_Ryu1.jpg http://i1086.photobucket.com/albums/j449/Medes86/th_Ryu2.jpg http://i1086.photobucket.com/albums/j449/Medes86/th_Ryu3.jpg Made a bit of changes to the fronta...
- Sat, 12. Jul 14, 20:34
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
- Tue, 8. Jul 14, 19:16
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
I'm planning for an XL Freighter, a Construction TL and Mega-Freighter TL, mostly inspired by those in X-Rebirth. Construction TL would be slow and lumbering, limited defenses, very large ST size cargo bay. Mega-Freighter TL would be faster, smaller (roughly larger than M7), sizeable XL cargo bay. T...
- Tue, 8. Jul 14, 17:55
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
Pictures! New Yaki M2 Akuma http://i1086.photobucket.com/albums/j449/Medes86/th_Akuma1.jpg http://i1086.photobucket.com/albums/j449/Medes86/th_Akuma-Hoshi.jpg http://i1086.photobucket.com/albums/j449/Medes86/th_YakiCaps.jpg Yaki M4 Kensai Fighter (Base/Sentinel/Raider) http://i1086.photobucket.com/a...
- Mon, 7. Jul 14, 02:35
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
I'm sorting out several bugs and inconsistencies at the moment, and finishing up 2 capital ships and new line of heavy fighters for the Yakis at the moment. Somethings I have to temporarily remove in the AP version though; the Repair drone scripts and OWP scripts. While both of these are cool featur...
- Tue, 24. Jun 14, 03:48
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
Hey Stargazzer, thanks for playing the mod. [1] Do you mean they don't turn and aim at targets or that they don't recoil from fire? If the latter, then it's normal, X3 is limited that way. Only mainguns can recoil and animate. [2] You'll need to remove them in the TShip file. But if the Normandy is ...
- Wed, 18. Jun 14, 19:40
- Forum: X Rebirth - Scripts and Modding
- Topic: [MOD] Manual Command Extension v0.20 (Updated : Jun 28, 2014)
- Replies: 123
- Views: 26856
- Fri, 11. Apr 14, 10:04
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
Wee bit of update for the next Seeing as a couple of names overlap with the new ships in vanilla, I've decided to make a couple changes in Xtra's ship names, nabbing the remaining betty voiced names. USC TM Maccana > Morrigu M1 Saitama > Solaris M7 Aomori > Vanguard M7 Morioka > Logich M7 Hakata > S...
- Mon, 7. Apr 14, 05:35
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
Well, X-Rebirth turned out to be quite a disappointment. And I must say I'm quite surprised to see this thread still kept alive after all these years. I guess it's about time to dust off those modding gloves and pick up where I left off. First order of business is to get it working with the latest v...
- Sat, 6. Oct 12, 15:32
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 420186
@Akrilloth: It was updated/fixed in the latest version. Tell Paul to grab the Prophecy turret bod/bob and scene file from the current version of X-Tra. @NighTragE: Found it, the Wolf won't appear in the TC version because the the ship's id in the TShip file still reads SS_SH_S_M7_OCELOT instead of S...