Where do I find it? It does not show up in my controls window, nor in any plugin menu.DrBullwinkle wrote:Terran Conflict plots for Albion Prelude (dillpickle) already includes a version of the Plot Manager, Klaatu. It is described in the "Extra Stuff" section of the OP.
Search found 222 matches
- Sun, 10. Sep 17, 03:44
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MD] [TC] Interactive Plot Manager for Terran Conflict
- Replies: 14
- Views: 20941
- Thu, 7. Sep 17, 14:52
- Forum: X4: Foundations
- Topic: Egosoft, Plese stick to what you are good at!
- Replies: 114
- Views: 14447
Does anyone know, if EGOSOFT outsources i.e. their animation work via sites like www.fiverr.com? I mean, they are a small team - maybe it would be best they concentrate on what they do best and give the stuff, they can not do as well to specialists. I guess they are doing that already, but I still w...
- Tue, 5. Sep 17, 14:03
- Forum: X³: Terran Conflict / Albion Prelude - Scripts und Modding
- Topic: [AP-MOD] Enhanced Mod Collection for Albion Prelude (EMC4AP) 2.4.4 27.1.2021
- Replies: 5570
- Views: 504580
- Wed, 30. Aug 17, 10:02
- Forum: X4: Foundations
- Topic: Campaign?
- Replies: 39
- Views: 4934
As I really suck at the start (well, probably I'm bad in all parts of the games), but still really love the X series, I would love a campaign (or more than one) to help set me up. Actually I liked X3:TC's campaign progressions the best so far. It introduced lots of cool player tech, which you could...
- Tue, 29. Aug 17, 10:34
- Forum: X4: Foundations
- Topic: Campaign?
- Replies: 39
- Views: 4934
I hope they focus on the gameplay and engine first and make it solid. Justr have some Missions for us to get into the world. Then...as they always tend to do...bring in more and more mysteries and stories via big patches and DLC. @EGOSOFT: Don´t try to do it all at once...you are not a big enough de...
- Tue, 4. Feb 14, 16:42
- Forum: X Rebirth - Scripts and Modding
- Topic: Script & Mod Requests
- Replies: 769
- Views: 177323
- Wed, 8. Jan 14, 09:17
- Forum: X Rebirth - Technical Support
- Topic: Now getting >90 FPS at 1080p - info on issue affecting high-end rigs [spoilers]
- Replies: 140
- Views: 28955
- Wed, 11. Dec 13, 15:12
- Forum: X Rebirth - Scripts and Modding
- Topic: new finding - please confirm
- Replies: 33
- Views: 3117
- Wed, 11. Dec 13, 13:52
- Forum: X Rebirth Universum
- Topic: Wirtschaftszusammenbruch und was dann ?!
- Replies: 13
- Views: 1188
*snip* ... Das heißt also durch Schiffs- und Stationsbau muss nun der Spieler die Nachfrage steigern und so die Wirtschaft am laufen halten... *snip* ... und die Nachfrage steigt wieder, durch den Bau von Stationen, z.B. auch in DeVries, wird die Nachfrage weiter gesteigert (an der Stelle bin ich g...
- Mon, 25. Nov 13, 20:22
- Forum: X Rebirth - Technische Unterstützung
- Topic: X rebirth wo ist der Button alle Schriften in lesbaren Farben anzeigen
- Replies: 8
- Views: 648
- Tue, 19. Nov 13, 19:26
- Forum: X Rebirth - Technische Unterstützung
- Topic: Seit Patch 1.14 unspielbar
- Replies: 6
- Views: 1001
- Sun, 17. Nov 13, 23:47
- Forum: X Rebirth - Technische Unterstützung
- Topic: Systemkonfigurationen mit guter Performance
- Replies: 79
- Views: 9386
Mein System: AMD Phenom II 965 @4x3,4 GHZ 12GB DDR3 1333 Ram AMD HD6850 @850/1175Mhz Performance Spielstart Albion-System: Auf Station: 19-24 FPS Ausserhalb: 9-28FPS PS: Kann es sein, dass das Spiel Probleme hat mit 5.1 Systemen? Yisha sitzt rechts von mir und aus der Box hinten links kommt die Spra...
- Thu, 7. Nov 13, 16:22
- Forum: X Rebirth Universum
- Topic: Aktuelle Videos zu Rebirth
- Replies: 784
- Views: 75286
- Thu, 24. Oct 13, 16:30
- Forum: X Rebirth Universum
- Topic: Zu den Systemanforderungen von Rebirth
- Replies: 662
- Views: 60092
- Thu, 3. Jan 13, 23:08
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
- Replies: 27627
- Views: 3195024
- Wed, 2. Jan 13, 14:12
- Forum: X Trilogy Universe
- Topic: Controller support for X3TC / X3AP
- Replies: 60
- Views: 27220
I have used an Xbox Controller for X3-TC. I used the software Xpadder to map the controller to mouse/keyboard inputs. http://xpadder.com/ It worked for me - "only" needed mouse/keyboard for the menus though...and...to be honest...I am back to this combo now, because you stay in the menus a lot of th...
- Thu, 29. Nov 12, 14:19
- Forum: Off Topic English
- Topic: "Real" Solar Power Plants?
- Replies: 13
- Views: 535
"Real" Solar Power Plants?
Just found this:
http://io9.com/5963955/how-space+based- ... ergy-needs
Thought I would share. Looks like something I have seen before...
http://io9.com/5963955/how-space+based- ... ergy-needs
Thought I would share. Looks like something I have seen before...
- Fri, 14. Jan 11, 22:19
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [Mod]Engine Colours + particle trails MK 2 Release V0.03 beta [12/04 CMOD compatible]
- Replies: 105
- Views: 18442
- Sun, 9. Jan 11, 20:25
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [Mod]Engine Colours + particle trails MK 2 Release V0.03 beta [12/04 CMOD compatible]
- Replies: 105
- Views: 18442
- Sun, 9. Jan 11, 20:09
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [Mod]Engine Colours + particle trails MK 2 Release V0.03 beta [12/04 CMOD compatible]
- Replies: 105
- Views: 18442
I just installed it, too. So far I have new engine colors, but no new trails and no Lensflare on the ships. If you need more details, please tell me. As the guy posted above has it working then the mod on my server is find. So my guess is as you have the new engine colours you have a mod that is co...