weird explosion effect

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frankestein
Posts: 11
Joined: Thu, 8. Aug 13, 17:46

weird explosion effect

Post by frankestein » Sat, 10. Aug 13, 10:50

hi everyone
i really liked the trailer of x rebirth but there was just one tiny problem that bothered me a lot and it was the big explosions.

the problem i'm seeing is that the big explosions like the one at 2:57 of the X Rebirth - First trailer video is somehow 1 dimensional and it looks like a big flat flash that goes even through the ship i mean like at 2:57 the explosion is at the middle part of the ship ( surface ) and then the effect shows and you can't see the back of the ship and the effect cuts through the ship .

at least it's what i'm seeing i hope i'm wrong but if i'm not pls egosoft i'm no expert at visual effects but i don't think it's gonna be a hard work to fix that.

every other aspects off the game i love though and it look like this 3 months gonna be 10 year long for me :(

ZeroSigma
Posts: 2
Joined: Fri, 13. Jan 06, 10:08
x3

Post by ZeroSigma » Sat, 10. Aug 13, 15:33

I agree, the the initial explosion on the destruction of an object looks dated along side the rest of the graphical splendour. I also noted weird popping of billboard-textures that form space dust clouds and other such fog/cloud like spacial features, it looks out of place when compared to the rest of the engine capability.

slimgrin
Posts: 76
Joined: Wed, 24. Feb 10, 03:12
x3tc

Post by slimgrin » Sat, 10. Aug 13, 18:56

They seems to lack detailed particle effects.

DiabloTigerSix
Posts: 67
Joined: Sat, 3. Mar 12, 18:15

Post by DiabloTigerSix » Sun, 11. Aug 13, 15:53

I see nothing wrong here.

gregs4163
Posts: 50
Joined: Tue, 21. Oct 08, 16:37
x4

Post by gregs4163 » Sun, 11. Aug 13, 16:15

I think they look great! I like the smoke effect and the burning ships!

frankestein
Posts: 11
Joined: Thu, 8. Aug 13, 17:46

Post by frankestein » Sun, 11. Aug 13, 17:11

yes sure i loved the smoke and burnings . i'm just saying the explosion flashs are not on par with the other graphical aspects of the game.

RWolf
Posts: 252
Joined: Thu, 2. Mar 06, 09:21
x3tc

Post by RWolf » Sun, 11. Aug 13, 17:59

The technique they are using is extremely aged. Basically every time there's an explosion, and emitter pops up and sends out the same number of sprites which are told to always face the player and then die off. They wont have any lighting information attached to them either.

I feel like the 2d looking explosions they have belong in a spac sim from the 1990s, not 2013.

gregs4163
Posts: 50
Joined: Tue, 21. Oct 08, 16:37
x4

Post by gregs4163 » Sun, 11. Aug 13, 22:36

Idk I'm trying to see what you are talking about but I don't understand what you are seeing, still looks good to me :) are you watching at 1080p? Cuz when you watch it at a lower rez I think I can see what you're talking about but not sure?

Night Nord
Posts: 1002
Joined: Fri, 13. Jan 12, 19:09
x4

Post by Night Nord » Sun, 11. Aug 13, 22:39

Say hello to youtube, flv and h264 codec. And yes, that and bush are probably just placeholders - I really doubt that all small vessels will blow-up with same effect upon release.

Jawms
Posts: 349
Joined: Thu, 30. Dec 10, 06:13
x4

Post by Jawms » Mon, 12. Aug 13, 04:59

Check the explosion at 3:07.. Looks alot better.

For anyone who had to go and look or the link, here you go: X Rebirth First Trailer

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