[#949]6.0 Kingdom End - PHQ thinks still in Grand Exchange - Fix in a future build.

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Pappabean0805
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[#949]6.0 Kingdom End - PHQ thinks still in Grand Exchange - Fix in a future build.

Post by Pappabean0805 » Thu, 13. Apr 23, 18:49

Player HQ will not do first mass teleportation jump if starting with boron start. The HQ thinks it is still Grand exchange if you put the nav beacon in grand exchange you can then do first mass teleportation jump. will not work in heretic's end

Xenon_Slayer
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Re: [#949]6.0 kingdom end Bug report.

Post by Xenon_Slayer » Thu, 13. Apr 23, 22:39

I've just tested this with the Queen's Herald start and didn't have an issue. In fact, this was a bug but was fixed several betas ago. Can you provide a savegame where you're stuck. Thanks.
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Re: [#949]6.0 kingdom end Bug report.

Post by SimB » Mon, 17. Apr 23, 05:35

I can also not teleport the PHQ inside the sector.

Bison always says "I require the beacon to be placed in this sector". Even though it is in the same sector.

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Re: [#949]6.0 kingdom end Bug report.

Post by Alan Phipps » Mon, 17. Apr 23, 10:26

.. and also can you provide a link to a vanilla save showing this? 'Me too' posts with no supporting replication evidence really don't help the devs.
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SimB
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Re: [#949]6.0 kingdom end Bug report.

Post by SimB » Mon, 17. Apr 23, 10:46

I am sorry.

I only have a modified file at the moment.

mhorner
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6.0 Boso forgot he's not in Grand Exchange I anymore

Post by mhorner » Wed, 19. Apr 23, 19:30

After starting a new game with the new Kingdom End dlc start as the "explorer" (not the herald), I worked through the teleportation research until it got to the first "Mass Teleportation" experiment. You are supposed to place a nav beacon, speak with Boso Ta and select the location of the beacon as the new site to teleport to. If it's not in the same sector (this first time) you get a message that it should be.

Because the new start has the HQ appearing in Heretic's End instead Grand Exchange I, no matter where in Heretic's End you put the nav beacon and try to select it Boso Ta refuses it.

If you put a beacon in Grand Exchange I he will accept it and HQ teleports to the location the beacon marked (in Grand Exchange I).

I know this is a minor scripting error but because Heretic's End is pretty light on Advanced Electronics and it takes quiet a while to amass the materials to complete it, this might break someone's mind.

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SimB
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Re: [#949]6.0 Kingdom End - PHQ thinks still in Grand Exchange.

Post by SimB » Fri, 21. Apr 23, 13:07

@mhorner:

Do you have an unmodified Savegame for the devs to check?

kingeri95
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Re: [#949]6.0 Kingdom End - PHQ thinks still in Grand Exchange.

Post by kingeri95 » Fri, 21. Apr 23, 23:17

Hey,
the problem occured for me too.

Under the following Link you can find my unmodified save and a screencapture of the Bug.

https://drive.google.com/drive/folders/ ... share_link

The Teleportation was possible when selecting a Nav Beacon in Grand Exchange.

Hope this helps if you need more Infos let me know!

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Re: [#949]6.0 Kingdom End - PHQ thinks still in Grand Exchange.

Post by The Sane » Sat, 22. Apr 23, 03:14

Another vanilla save with the bug...

https://drive.google.com/file/d/1K9BXWi ... sp=sharing

Emergence game start. HQ spawns in Heretic's End but Boso Ta will not accept the nav beacon in the same sector, will accept Grand Exchange.

Titan Nya
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Re: [#949]6.0 Kingdom End - PHQ thinks still in Grand Exchange.

Post by Titan Nya » Sat, 22. Apr 23, 16:20

Custom game start getting the PHQ by getting into Heretic's End and can't do mass TP

quite some mods so I guess I'll relocate to GE...

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Re: [#949]6.0 Kingdom End - PHQ thinks still in Grand Exchange.

Post by GhengisKhan » Mon, 24. Apr 23, 23:41

just place the beacon in grand exchange 1 and teleport the station. boso ta will accept a beacon in that sector. after than it shouldnt be a problem anymore.

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Re: [#949]6.0 kingdom end Bug report.

Post by SimB » Tue, 25. Apr 23, 11:09

Xenon_Slayer wrote:
Thu, 13. Apr 23, 22:39
I've just tested this with the Queen's Herald start and didn't have an issue. In fact, this was a bug but was fixed several betas ago. Can you provide a savegame where you're stuck. Thanks.
The others have provided saves for this. Did it help?

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Re: [#949]6.0 Kingdom End - PHQ thinks still in Grand Exchange.

Post by Alan Phipps » Wed, 26. Apr 23, 13:57

The devs have promised a further fix in a future build.
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