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Mega HQ(WIP) at least 1 of every part.

Posted: Thu, 23. Feb 23, 15:25
by Aital
This started with 1 of every part. Then turned into having the ability to teleport once per hour. then into a ship printing facility. Still a heavy work in progress. I'm trying to get maximum % gain from crew. Although it takes a massive load more parts than building a few more production buildings. I only have the starting of the split section.

Each species has their own sector. Plus I have a literally industrial backbone that is primarily for the production of teleports. I also have a main lower section for ship printing of large ships. It's only half done as I have to grind terrain rep to get the terrain version of the station parts to mirror the normal ones. It's a bit crowded and hard to make out visually.

I tried to put the game in ultra settings in order to get some high res shots from around the station, but it crashed my game and overloaded my GPU. 8)

Over 2200 parts and rising! I estimate a budget of 20billion when finished. And storage of near 288 million for cargo and 144 million of each solid and liquid. Still working on workforce logic.

I'm redoing one of the storage areas and also removing a bunch of docking areas I ended up not needing. I only get a small number of ships docking per any moment. So, I only need the building/maintenance docks and 1 of each basic dock type. Should save me some parts.

https://imgur.com/a/jgjoLIf
https://i.imgur.com/GBqTh1f.png
https://i.imgur.com/FTwTIoW.png
https://i.imgur.com/nYqs2wv.png
https://i.imgur.com/wKRAF1w.png

Re: Mega HQ(WIP) at least 1 of every part.

Posted: Wed, 28. Feb 24, 19:26
by Azunai
Hi, where can I download your plan?