[XTM - GAMEPLAY] Gameplay discussion for Xtended Mod
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
-
- Posts: 837
- Joined: Mon, 27. Mar 06, 17:03
-
- Posts: 1521
- Joined: Mon, 20. Dec 04, 23:23
OK
1st of. There IS an entry in the Artificial Life menu. (I just checked it myself) 3rd option in the list. "Xtended. Check Mod Status" Or something like that. Set it to yes and you will see a message detailing the integrity of your XTM install.
I have version 0.7.5, so as long as you have the same version, you will be able to do the same.
1st of. There IS an entry in the Artificial Life menu. (I just checked it myself) 3rd option in the list. "Xtended. Check Mod Status" Or something like that. Set it to yes and you will see a message detailing the integrity of your XTM install.
I have version 0.7.5, so as long as you have the same version, you will be able to do the same.
-
- Posts: 136
- Joined: Thu, 8. Jan 09, 01:56
Yes, I found it. For some reason it didn't show up before. Now I get all the options. I run a check on XTM and it says it's all OK.
But still, I can't use the Heavy Missile Launcher - there's no way to actually equip it on the ship I'm piloting... I'll check the Griffon and the shield frigate later.
And I still get that obscure half-witted error. It happens randomly in-game, and also when trying to start a custom XTM game (i.e. Sentient Xenon, Split Militant, etc.)
But still, I can't use the Heavy Missile Launcher - there's no way to actually equip it on the ship I'm piloting... I'll check the Griffon and the shield frigate later.
And I still get that obscure half-witted error. It happens randomly in-game, and also when trying to start a custom XTM game (i.e. Sentient Xenon, Split Militant, etc.)
Yo dawg, I heard you like plasma, so we put HEPTs in yo HEPTs so you can blast foos while you blast foos!
Proud owner of an original copy of Tachyon The Fringe.
Proud owner of an original copy of Tachyon The Fringe.
-
- Posts: 1521
- Joined: Mon, 20. Dec 04, 23:23
Check here. Paying special attention to the 2 lines typed in yellow. That might help solve your Agamemnon problem.DevilDog_016 wrote:But still, I can't use the Heavy Missile Launcher - there's no way to actually equip it on the ship I'm piloting... I'll check the Griffon and the shield frigate later.
As for the Griffon problem, have you got the necessary wares on board it, to build the drones?
-
- Posts: 262
- Joined: Mon, 29. Jan 07, 14:20
I recently attempted a mission that i picked up in Seaweed drift from a split pilot in an m5 wanting me to follow an orca,he said that i had to keep within 10km,i did this and followed the orca for about 2-3 hours
The next part i think ill add to the spoilers just incase
So i Reached the DarkWave research center after a long and painful trip through pirate ally,the split show up and i manage to defeat them and the station then blows up and im asked to open comms with a Pulo Du*
The problem is there is no ship in range with him on it, the mission effectively ended and i didnt receive any reward for its completion.
Im just curious what i was supposed to do to complete this mission and what i wouldve received.
The next part i think ill add to the spoilers just incase
Spoiler
Show
So i Reached the DarkWave research center after a long and painful trip through pirate ally,the split show up and i manage to defeat them and the station then blows up and im asked to open comms with a Pulo Du*
The problem is there is no ship in range with him on it, the mission effectively ended and i didnt receive any reward for its completion.
-
- Posts: 262
- Joined: Mon, 29. Jan 07, 14:20
-
- Posts: 1521
- Joined: Mon, 20. Dec 04, 23:23
Strange.....
Well, I believe the most up-to-date version is 0.75. Also have a look here. It lists all the XTM missions and their walkthroughs. I have not had the time to look thouroughly, but I cannot find the mission your talking about.
Well, I believe the most up-to-date version is 0.75. Also have a look here. It lists all the XTM missions and their walkthroughs. I have not had the time to look thouroughly, but I cannot find the mission your talking about.
-
- Posts: 262
- Joined: Mon, 29. Jan 07, 14:20
With the help of your link i found the mission http://www.thexuniverse.com/threads/57 ... SPOILERS!
It seems that i must have an older version and its bugged so i couldnt finish it no matter what i did,i needed the patch.
But thanks for the link its very handy as i can now see all the mission`s and what i would have to do should i except them.
It seems that i must have an older version and its bugged so i couldnt finish it no matter what i did,i needed the patch.
But thanks for the link its very handy as i can now see all the mission`s and what i would have to do should i except them.
-
- Posts: 1521
- Joined: Mon, 20. Dec 04, 23:23
-
- Posts: 100
- Joined: Sun, 26. Sep 10, 09:50
-
- Posts: 262
- Joined: Mon, 29. Jan 07, 14:20
-
- Posts: 100
- Joined: Sun, 26. Sep 10, 09:50
-
- Posts: 262
- Joined: Mon, 29. Jan 07, 14:20
-
- Posts: 15
- Joined: Mon, 15. Mar 04, 12:21
ok this may sound weird been trying for HOURS now literally but to no avail
I'm doing the Bala Gi mission towing the yacht for some reason and I dont know why the yacht(tractor beam activated) will not go through the gate to maelstrom at all I go through and then nothing im just sat there like a lemon I go back into the unknown sector and its either behind the gate or a few klicks from it. Is this a bug or am I being completely stupid???
I'm using Hydra mkIII to pull I know its not the Hydra thatsd the problem as It went through the first gate no problem.
I'm doing the Bala Gi mission towing the yacht for some reason and I dont know why the yacht(tractor beam activated) will not go through the gate to maelstrom at all I go through and then nothing im just sat there like a lemon I go back into the unknown sector and its either behind the gate or a few klicks from it. Is this a bug or am I being completely stupid???
I'm using Hydra mkIII to pull I know its not the Hydra thatsd the problem as It went through the first gate no problem.
Owner of: HeadQuarters x 1 SPP's x 5 Ironmine x 1 Cerebus x 1 Mammoth x 1 Nemesis x 1
Centaur x 1 Hydra mkIII x 1 Eclipse x 50 Xenon XL x 20 Nova' x 50 Dolphins x 20.
Centaur x 1 Hydra mkIII x 1 Eclipse x 50 Xenon XL x 20 Nova' x 50 Dolphins x 20.
-
- Posts: 15
- Joined: Mon, 15. Mar 04, 12:21
Really? I've waited a few mins gone back through to see where it is and sometimes the yacht is like 5km away from the gate or even behind it I cant even push it through the gate either.
Well strange.
Well strange.
Owner of: HeadQuarters x 1 SPP's x 5 Ironmine x 1 Cerebus x 1 Mammoth x 1 Nemesis x 1
Centaur x 1 Hydra mkIII x 1 Eclipse x 50 Xenon XL x 20 Nova' x 50 Dolphins x 20.
Centaur x 1 Hydra mkIII x 1 Eclipse x 50 Xenon XL x 20 Nova' x 50 Dolphins x 20.
-
- Posts: 1521
- Joined: Mon, 20. Dec 04, 23:23
Yes. really. lol You may want to read thisPhillip wrote:Really?
-
- Posts: 15
- Joined: Mon, 15. Mar 04, 12:21
-
- Posts: 15
- Joined: Mon, 15. Mar 04, 12:21